For as far back as I can remember, I’ve struggled with depression. An overwhelmingly feeling of hopelessness defined my life. No matter how I approached dealing with my depression, it felt like a burden I could never overcome. It would consume me until there was nothing left. Empty and worthless. I tried to fill the … Continue reading Gaming, depression, and a little bit of self-isolation
A couple days ago, I got around to finally getting the platinum trophy in Bloodborne. As the notification for my 19th platinum popped up, I wondered, what was the point in all of this? Why do I still care about trophies when none of my friends do? It’s a question I find myself often asking … Continue reading Why the hell do I still care about Trophies?!
My views on Castlevania II: Simon’s Quest have certainly oscillated over the years. I spent such a long time loathing the idea of the game more so than the game itself. Why couldn’t Konami just make another action-platformer and given us a trilogy of three amazing games? Instead, what we got was an overly cryptic game … Continue reading Distinctive Game Sequels: A prelude to Castlevania II