From Gameboy to the Super Nintendo: An evolution of Kirby’s copy abilities

When you think of Kirby, the first thing that comes to mind is his iconic ability to suck up enemies and take their power. It's a simple yet effective gameplay mechanic that has held strong for over 25 years. But it's evolution wasn't necessarily linear. When taking a closer look through Kirby's long history, it [...]

From PC Engine to PlayStation: The Music of Castlevania

It’s no surprise that a horror film buff such as myself is a huge fan of Castlevania. But while I enjoy the endless slaughtering of Dracula, both styles of Castlevania, as action-platformers and exploratory adventures, and the all the horror inspirations, what I love most about the series is its music. I consider the original [...]

ROMHACK FRIDAYS: Mother (NES)

In this week’s Romhack Fridays, we’ll be looking at a complete hack. Unlike last week’s improvement hacks, complete hacks tend to be more involved. They often make drastic changes involving many facets of ROM hacking: reworked translations, visual upgrades, adjusted difficulty, and sometimes go even further, adding in new stages and gameplay features. Some notable [...]

Monster Hunter World of Salt

Look, I’m just as disappointed as anyone that Monster Hunter XX’s localization wasn’t announced at e3. But the hatred spewing from the Monster Hunter community is just insane. People are so up in arms, saying how MHW is nothing but a casual and westernized take on the series we love. But the community’s reaction is [...]

E3 2017: Bethesda and Ubisoft

Who would have thought that Ubisoft would have the best e3 conference up till now? Bethesda, on the other hand, was pretty weak, as half of it was much milk they could squeeze out of Skyrim and VR shenanigans. Now there were a lot of great games shown off in both the Bethesda and Ubisoft [...]