The Music of Revelations: Persona

With the announcement of Persona 3 Dancing Moon Light / Persona 5 Dancing Star Night, it’s a perfect opportunity to talk about the wonderful music of Persona and the creative forces behind it. We've come a long way since the release of 1995's Revelations: Persona for the PlayStation. Megami Ibunroku Persona was developed by [...]


From Gameboy to the Super Nintendo: An evolution of Kirby’s copy abilities

When you think of Kirby, the first thing that comes to mind is his iconic ability to suck up enemies and take their power. It's a simple yet effective gameplay mechanic that has held strong for over 25 years. But it's evolution wasn't necessarily linear. When taking a closer look through Kirby's long history, it [...]

Making a proper video game animated adaptation: Castlevania (Netflix)

It’s been a struggle to resist my urge to watch the new Castlevania series on Netflix. As a huge old fan of Konami, I’ve grown to detest the company over the last decade. It wasn’t just their incredibly disrespectful treatment of Metal Gear creator Hideo Kojima that garnered such hatred. Konami has long track record [...]

The state of Japanese PC ports

Over the last few years, we’ve seen a push by Japanese publishers to bring more of their games to the PC. An unexpected move given the relatively unimportant position PCs hold in the Japanese gaming industry. But the long tail potential, thanks largely in part to Steam, might have influenced publishers to rethink their strategies [...]