The Music of Revelations: Persona

With the announcement of Persona 3 Dancing Moon Light / Persona 5 Dancing Star Night, it’s a perfect opportunity to talk about the wonderful music of Persona and the creative forces behind it. We've come a long way since the release of 1995's Revelations: Persona for the PlayStation. https://www.youtube.com/watch?v=WAgr6wtJOuw&t=2420s Megami Ibunroku Persona was developed by … Continue reading The Music of Revelations: Persona

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Thoughts on the Destiny 2 beta

I’ve been trying to stay fairly in the dark about Destiny 2 since its announcement. While the original wasn’t able to live up to my expectations, it was a decent game with great art direction and solid gunplay. The endgame grind would eventually kill my interest in the game, but I don’t regret my time … Continue reading Thoughts on the Destiny 2 beta

From Gameboy to the Super Nintendo: An evolution of Kirby’s copy abilities

When you think of Kirby, the first thing that comes to mind is his iconic ability to suck up enemies and take their power. It's a simple yet effective gameplay mechanic that has held strong for over 25 years. But it's evolution wasn't necessarily linear. When taking a closer look through Kirby's long history, it … Continue reading From Gameboy to the Super Nintendo: An evolution of Kirby’s copy abilities

How I obtained… and promptly lost my copy of Earthbound

If there was only one game I ever truly wanted in my gaming collection, it had to be Earthbound for the Super Nintendo. Who would have thought that for a brief moment in time, one of my favorite role-playing games would come into my possession, only to be taken from me as quickly as it … Continue reading How I obtained… and promptly lost my copy of Earthbound

Making a proper video game animated adaptation: Castlevania (Netflix)

It’s been a struggle to resist my urge to watch the new Castlevania series on Netflix. As a huge old fan of Konami, I’ve grown to detest the company over the last decade. It wasn’t just their incredibly disrespectful treatment of Metal Gear creator Hideo Kojima that garnered such hatred. Konami has long track record … Continue reading Making a proper video game animated adaptation: Castlevania (Netflix)

The state of Japanese PC ports

Over the last few years, we’ve seen a push by Japanese publishers to bring more of their games to the PC. An unexpected move given the relatively unimportant position PCs hold in the Japanese gaming industry. But the long tail potential, thanks largely in part to Steam, might have influenced publishers to rethink their strategies … Continue reading The state of Japanese PC ports